Armor Appearance
The syntax for the file structure is:
RACE (H)uman then TYPE (C)loth (L)eather (P)late then TEIR (T1) then SLOT (Boots, Chest, Gloves, Helm, Legs, Feet) then incremental Numbering xx
Example: H_C_T1_Boots_01
Armor - Plate Leggings